Its clear that I won’t find the time to package up Picard for OS X anytime soon. I’ve put out one Intel based DMG, but haven’t found the time to create a Universal Binary package of Picard. 😦
If you have the following:
- Knowledge of building Mac OS X Application Bundles
- Python knowledge
- Love for Picard
- Access to Intel and PPC Macs
We would very much like to talk to you. The last item isn’t crucial — I suppose we can get people in the community to test your builds for platforms you have no access to. Please leave a comment if you’re interested in helping out.
3 thoughts on “Mac OS X Developer for Picard releases wanted”
I know basics about AppBundles.
I know enough Python to be dangerous.
I do love picard.
I currently have a PPC mac which will not be going anywhere, I think I’m going to have an Intel Mac shortly.
If there’s any way I can be of assistance, I’d be glad to help. I don’t know enough about development and packaging to manage it all.
I have an Intel Mac and a love for Picard, but no Mac development experience (I’m just starting to learn, but I’m still on the steep part of the curve). However, if there’s anything I can do to help, I’d love to try.
I would also like to help. I have some development experience on the Mac. I have never developed software with Python, but I’m sure I could pick it up quickly.